Development
March 16, 2025

Age of Mara: Progress Update I

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Age of Mara: Progress Update I

We are thrilled to share our first progress update for Prototype v1.0 of our beloved gaming project, Age of Mara. We’ve been working tirelessly toward our goals, and this update is proof that we are not only capable of achieving them but also exceeding expectations! Here’s a detailed look at what we’ve accomplished so far:

Our strategy for the prototype is to prioritize quality over scope. We want to demonstrate that a smaller, more refined prototype with exceptional attention to detail can make a greater impact than a larger, less polished one.

For this progress update, we’ve introduced our first playable character, mobs, and a boss.. These have been integrated into a Unreal Engine (UE) project, complete with skills, movements, animations and seamless interactions between them. Don’t be fooled—these elements will undergo dozens of iterations before reaching their final form. We hope you’ll stick around to witness how we improve with each update!

Check out this small showcase of our progress! Don’t forget to give us a thumbs up and —it means the world to us!

We’ve also dedicated time to developing our very first dungeon instance! Here are some screenshots to give you a sneak peek. We hope you love them as much as we do! The environment was crafted in a forest-voodooish style, perfectly complementing the aesthetic of our

Thank you so much for joining us on this exciting journey as we bring Age of Mara to life! Your support and enthusiasm mean everything to us, and we can’t wait to share more updates, sneak peeks, and behind-the-scenes content with you. Stay tuned for what’s coming next, big things are on the horizon! Don’t forget to like, subscribe, and follow us on our social media channels to stay in the loop.

Until next time, happy gaming!

Maralabs Team

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